» ARCHERY
|
Archery
as a game has many facets surrounding the basic action
of releasing an arrow from a bow to hit a target. Whether
one or more archers are involved, there are almost limitless
variations in utilizing the bow and arrow from simple
plinking to formal competition up to and including the
Olympic Games. Basically there are two divisions in
competitive archery—target and field. Target competition
centers around specific distances, usually from 20 to
90 meters or yards, with target faces of various sizes
and concentric scoring rings marked off in centimeters.
An exception utilizes paper simulations of animals. |
A game in archery is called
a "round". Examples in target archery are the 600
Round and the 900 Round, named for potential perfect scores.
In field shooting, there is the Field Round, the Hunters'
Round and the Animal Round, named for the type of target.
Up to four archers may shoot at the same target in a given
round, each using his/her own distinguishable arrows. An "end"
constitutes the number of arrows shot in succession before
a score is recorded and the arrows are pulled. In target shooting
an "end" may be from three to six arrows, depending
upon the size target and the distance involved.
One archery game that is growing
in popularity is a spin-off of the rifle and handgun game
"silhouette". In archery silhouette, however, foam
plastic targets replace the metallic version used with firearms.
The silhouette target shapes
are the same as those used in the original game - chicken,
pig, turkey and ram - but the actual contest has an additional
challenge that makes it even more attractive to avid archers.
Targets are placed at various
distances in groups of three. The first target in each group
is positioned at a known distance, from 25 meters for the
chicken, out to 70 meters for the ram. The remaining two targets
in each group may be staggered at varying distances up to,
but not beyond, the next set, forcing the shooter to estimate
the distance to the target. To score a hit, a target must
be completely toppled.
While this game is ideal for
the bowhunter armed with a high tech compound bow, the barebow
archer is equally equipped to handle the course of fire since
much of silhouette shooting draws on instinct shooting for
properly gauging distances.
In some archery silhouette
events, an added challenge is a timed match, whereby the shooter
may have just two minutes to get off 36 arrows. This type
game all but eliminates the use of fancy or sophisticated
sighting devices.
Most shooters use a bow with
a draw weight of at least 40 pounds and draw weights in excess
of 70 pounds, capable of dropping the ram target at 75 yards,
are not uncommon.
There are other popular games
such as the Clout, wherein arrows are lobbed long distances
(150 yards and more) at a single target. The Wand shoot, wherein
a thin vertical stick of wood or reed serves as a target,
is a carryover from ancient times.
|
Both the National Archery
Association (NAA) and Field Archery Association (FAA)
shoot similar games. The former, however, is more closely
concerned with excellence on the target line and as such
is the sponsoring organization for Olympic Shooting in
the United States. National Field Archery Association
activities are oriented primarily to the hunting scene,
with targets simulating actual field shooting situations. |
The NAA, in addition to its
role as Olympic governing body, also implements a youth archery
training program, Junior Olympic Archery Development (JOAD),
which exposes thousands to the sport.
Internationally, Federation
Internationale de Tir A L'arc (FITA) sets the rules for target
archery for member nations, including the United States; The
World Archery Center teaches various levels of learners and
instructors from many nations.
EQUIPMENT
There is a variety of archery
equipment available today from ancient wooden bows and arrows
to sophisticated compound bows and carbon-graphite arrows.
While some archers have returned to primitive equipment for
aesthetic reasons, most archers take advantage of technical
advances in equipment.
This includes the latest in
compound bows in various limb configurations and components
of epoxies, carbon and graphite. Steel cables are affixed
in various ways over eccentric wheels to permit easy holding
at full draw. Better string material, sighting aids, draw
stops, vibration dampeners, overdraws, arrow rests and stabilizers
are some of the improvements added to the bow to make it more
effective for those who can utilize their advantages. Arrows
are available in wood, plastic, aluminum alloys and carbon-graphites.
Fletching, the guidance system,
comes in feathers or plastic vanes. The points of the arrow
have evolved from the famous flint arrowheads of the Indians
to the modern screw-on replaceable heads used today.
Since archers are joined to
their inanimate equipment by muscle, selection of a bow is
necessarily a personal choice that may change with need, physical
development and practice. There is no one "best"
combination to fit all archers.
In NAA events, most any bow
(other than compound) may be used providing it subscribes
to the accepted principle and meaning of the word bow as used
in target archery; e.g., an instrument consisting of a handle
riser and two flexible limbs each ending in a tip with a string
nock. The bow is braced for use between the nocks only and
in operation is held in one hand by its handle, while the
fingers of the other hand draw, hold back and release the
string.
Arrow rests and an aiming aid
such as a bowsight or bowmark are permitted as long as they
are not electronic or use a lens or prism for magnification.
Stabilizers are also allowed.
In standard FAA events, equipment
is divided into four categories: barebow, freestyle, competitive
bowhunter and competitive freestyle bowhunter.
Barebow: No sights or sight-marking
devices of any kind or mechanical release devices.
Freestyle: Practically any
sighting or release device, stabilizer or arrow rest is allowed.
Bowhunter: Must conform to
many of the same rules that apply to Barebow, except may add
a quiver to the bow and may shoot broadheads.
Bowhunter Freestyle: Probably
the most popular category, archers may use sighting devices
and stabilizers, but no mechanical release.
HISTORY
|
The only
discovered proof of archery's origin comes from the
stone shelters of Spain where paintings of archers date
back to the Mesolithic Period of some 10,000 years ago.Evidence
of archers (from the Latin arcarius) is prominent throughout
the Old Testament and was the chief means of hunting
and battle until the development of gunpowder. It was
refined to a high degree in Asia and had much to do
with the rise and fall of the Roman Empire. The first
use of gunpowder to fire a hand-held weapon was 1326—
to propel an arrow. |
Made famous by the English
in war and in legend, the longbow came to America and replaced
the weak Indian bows found here by archery devotees. It remained
the favorite for the then primarily target sport which was
furthered by inception of National Archery Association at
Crawfordsville, Indiana, January 23, 1879. The National Field
Archery Association was founded in 1939. Oldest of any U.
S. archery organizations still extant is the United Bowmen
of Philadelphia, formed on September 3, 1828.
Undoubtedly one of the biggest advances in the last two decades
has been the development of the compound bow. Wilbur Allen,
a Missouri bowhunter, is credited with its invention and holds
the patent for the compound bow that he built in 1966.
RULES
OF THE GAME
Any bow except a crossbow
may be used for competition.
Arrows should have
a distinctive crest in order to identify the archer.
After the signal to
shoot, arrows should be knocked.
Arrows that fall from
the bow and cannot be reached with the bow from the shooting
line, are considered to be shot.
Only six arrows may
be shot at the designated target, if more than six are shot,
only the lowest six are counted, and any arrow shot at any
other target shall not be scored.
An archer should shoot
from the longest distance first, the second longest distance
next and so forth.
Scores are recorded
from the highest score to the lowest score.
Distances shot are
- Men : 90m (300 feet), 70m(230 feet), 50m(165 feet), 30m
(100 feet), Women : 70m, 60m, 50m, 30m.
The longest distance
is shot first.
A single FITA ( Federation
International de Tir al Arc) round may be shot over one or
two days.
Arrows should
be retrieved only after the signal is given.
|